Chopper Command#
This environment is part of the Atari environments. Please read that page first for general information.
Action Space |
Discrete(18) |
Observation Space |
(210, 160, 3) |
Observation High |
255 |
Observation Low |
0 |
Import |
|
Description#
You control a helicopter and must protect truck convoys. To that end, you need to shoot down enemy aircraft. A mini-map is displayed at the bottom of the screen. Detailed documentation can be found on the AtariAge page.
Actions#
By default, all actions that can be performed on an Atari 2600 are available in this environment.
Even if you use v0 or v4 or specify full_action_space=False
during initialization, all actions
will be available in the default flavor.
Observations#
By default, the environment returns the RGB image that is displayed to human players as an observation. However, it is possible to observe
The 128 Bytes of RAM of the console
A grayscale image
instead. The respective observation spaces are
Box([0 ... 0], [255 ... 255], (128,), uint8)
Box([[0 ... 0] ... [0 ... 0]], [[255 ... 255] ... [255 ... 255]], (210, 160), uint8)
respectively. The general article on Atari environments outlines different ways to instantiate corresponding environments
via gym.make
.
Rewards#
You score points by destroying planes and other helicopters. You score extra points at the end of every wave, depending on the number of trucks that have survived. Detailed documentation can be found on the AtariAge page.
Arguments#
env = gym.make("ALE/ChopperCommand-v5")
The various ways to configure the environment are described in detail in the article on Atari environments.
It is possible to specify various flavors of the environment via the keyword arguments difficulty
and mode
.
A flavor is a combination of a game mode and a difficulty setting.
Environment |
Valid Modes |
Valid Difficulties |
Default Mode |
---|---|---|---|
ChopperCommand |
|
|
|
You may use the suffix “-ram” to switch to the RAM observation space. In v0 and v4, the suffixes “Deterministic” and “Noframeskip”
are available. These are no longer supported in v5. In order to obtain equivalent behavior, pass keyword arguments to gym.make
as outlined in
the general article on Atari environments.
The versions v0 and v4 are not contained in the “ALE” namespace. I.e. they are instantiated via gym.make("ChopperCommand-v0")
.
Version History#
A thorough discussion of the intricate differences between the versions and configurations can be found in the general article on Atari environments.
v5: Stickiness was added back and stochastic frameskipping was removed. The entire action space is used by default. The environments are now in the “ALE” namespace.
v4: Stickiness of actions was removed
v0: Initial versions release (1.0.0)