Connect Four#

../../../_images/classic_connect_four.gif

This environment is part of the classic environments. Please read that page first for general information.

Import

from pettingzoo.classic import connect_four_v3

Actions

Discrete

Parallel API

Yes

Manual Control

No

Agents

agents= ['player_0', 'player_1']

Agents

2

Action Shape

(1,)

Action Values

Discrete(7)

Observation Shape

(6, 7, 2)

Observation Values

[0,1]

Connect Four is a 2-player turn based game, where players must connect four of their tokens vertically, horizontally or diagonally. The players drop their respective token in a column of a standing grid, where each token will fall until it reaches the bottom of the column or reaches an existing token. Players cannot place a token in a full column, and the game ends when either a player has made a sequence of 4 tokens, or when all 7 columns have been filled.

Observation Space#

The observation is a dictionary which contains an 'observation' element which is the usual RL observation described below, and an 'action_mask' which holds the legal moves, described in the Legal Actions Mask section.

The main observation space is 2 planes of a 6x7 grid. Each plane represents a specific agent’s tokens, and each location in the grid represents the placement of the corresponding agent’s token. 1 indicates that the agent has a token placed in that cell, and 0 indicates they do not have a token in that cell. A 0 means that either the cell is empty, or the other agent has a token in that cell.

Action Space#

The action space is the set of integers from 0 to 6 (inclusive), where the action represents which column a token should be dropped in.

Rewards#

If an agent successfully connects four of their tokens, they will be rewarded 1 point. At the same time, the opponent agent will be awarded -1 points. If the game ends in a draw, both players are rewarded 0.

Version History#

  • v3: Fixed bug in arbitrary calls to observe() (1.8.0)

  • v2: Legal action mask in observation replaced illegal move list in infos (1.5.0)

  • v1: Bumped version of all environments due to adoption of new agent iteration scheme where all agents are iterated over after they are done (1.4.0)

  • v0: Initial versions release (1.0.0)